GMA 340-style audio panel

The 172's audio panel in the style of a GMA 340: marker beacon lamps, the receiver keys and the COM 1 / COM 2 MIC selector, each lit when it is on in the simulator. It's a 2 x 1 stack unit that also fits in a free rack (it's one of a new rack's default units).
- Modeled on
- Garmin GMA 340-style audio panel (as in X-Plane 12's Cessna 172 SP GNS panel)
- Category
- Radios and panels
- Size
- 2 × 1 cells
- Version
- 1.0 · 2026-10-19
- Plan
- Pro
- Simulators
- MSFS 2020 · MSFS 2024 · X-Plane 11 · X-Plane 12
Features
- O / M / I marker lamps (blue, amber, white): the one received lights up and glows
- COM1 and COM2 keys lit while that radio is heard (receiving) in the simulator
- DME, NAV1, NAV2 and ADF1 keys lit when that audio is on in the simulator
- COM1 MIC / COM2 MIC: the radio transmitting has its key lit
- MKR MUTE key lit while the marker audio is muted
- HI / LO sensitivity bars toggled by SENS (shown only; no simulator counterpart)
- PILOT and COPILOT volume knobs, the blank keys and ADF2 drawn as on the real unit but inert
- At night the faceplate, keys and knobs take the red flood light; the lamps keep their own color, dimmed
- Lamps go dark when the aircraft's avionics power is off
On the iPad
- Tap COM1 or COM2 to listen to (or stop listening to) that radio
- Tap DME, NAV1, NAV2 or ADF1 to toggle that audio
- Tap COM1 MIC or COM2 MIC to pick the radio you transmit on
- Tap MKR MUTE to mute or unmute the marker audio
- Tap SENS to switch the marker sensitivity indicator between HI and LO (display only)
Keys and controllers
Map any of these to a key, a game controller's button or axis, or a MIDI knob (how):
- Transmit on COM 1
- Transmit on COM 2
- Audio NAV 1
- Audio NAV 2
- Audio DME
- Audio ADF
- Audio MKR
Simulator data
What the Hub reads from the simulator for this instrument, and what the instrument sends back. Names are the simulators' own: MSFS SimVars and events, X-Plane datarefs and commands.
Reads
| Value | MSFS | X-Plane |
|---|---|---|
| Audio panel keys lit, one bit each (AudioBit: nav1, nav2, dme, adf, mkr, spkr) (bitfield) | NAV SOUND:1 (bool)NAV SOUND:2 (bool)DME SOUND (bool)ADF SOUND:1 (bool)MARKER SOUND (bool)SPEAKER ACTIVE (bool) | sim/cockpit2/radios/actuators/audio_selection_nav1sim/cockpit2/radios/actuators/audio_selection_nav2sim/cockpit2/radios/actuators/audio_dme_enabledsim/cockpit2/radios/actuators/audio_selection_adf1sim/cockpit2/radios/actuators/audio_marker_enabled |
| COM transmitting: 1, 2, 0 none (enum) | COM TRANSMIT:1 (bool)COM TRANSMIT:2 (bool) | sim/cockpit2/radios/actuators/audio_com_selection |
| Marker beacon: 0 none, 1 outer, 2 middle, 3 inner (enum) | MARKER BEACON STATE (number) | sim/cockpit2/radios/indicators/outer_marker_litsim/cockpit2/radios/indicators/middle_marker_litsim/cockpit2/radios/indicators/inner_marker_lit |
| COM1 heard (1/0) (bool) | COM RECEIVE:1 (bool) | sim/cockpit2/radios/actuators/audio_selection_com1 |
| COM2 heard (1/0) (bool) | COM RECEIVE:2 (bool) | sim/cockpit2/radios/actuators/audio_selection_com2 |
Sends
| When you… | MSFS | X-Plane |
|---|---|---|
| COM1 / COM2 key: +1 / +2 to start listening, -1 / -2 to stop | COM1_RECEIVE_SELECTCOM2_RECEIVE_SELECT | sim/cockpit2/radios/actuators/audio_selection_com1sim/cockpit2/radios/actuators/audio_selection_com2 |
| DME, NAV1, NAV2, ADF1, MKR MUTE keys (the AudioBit index of that key) | RADIO_VOR1_IDENT_TOGGLERADIO_VOR2_IDENT_TOGGLERADIO_DME1_IDENT_TOGGLERADIO_ADF_IDENT_TOGGLEMARKER_SOUND_TOGGLETOGGLE_SPEAKER | sim/cockpit2/radios/actuators/audio_selection_nav1sim/cockpit2/radios/actuators/audio_selection_nav2sim/cockpit2/radios/actuators/audio_dme_enabledsim/cockpit2/radios/actuators/audio_selection_adf1sim/cockpit2/radios/actuators/audio_marker_enabled |
| COM1 MIC (1) or COM2 MIC (2) | COM1_TRANSMIT_SELECTCOM2_TRANSMIT_SELECT | sim/cockpit2/radios/actuators/audio_com_selection (6 = COM1, 7 = COM2) |
Add-on aircraft with their own systems may use other variables; the Hub reads the standard ones.
Changes
The instrument's version counts what its faces share (the case, the mechanism, the data, the sounds); a face's own version counts that face alone.
- 1.0 2026-10-19
- First numbered version.






