X-Plane
The Hub flies with X-Plane 11 and 12 through X-Plane’s own network interface: no plugin to install.
- Start X-Plane and the Headingstar Hub.
- In the Hub, choose X-Plane next to the demo switch.
X-Plane’s UDP interface (port 49000) is on by default. The Hub asks it for what the instruments need, and the knobs and keys go back as X-Plane commands. In X-Plane 12.1.1 or later, the Hub also uses X-Plane’s Web API (port 8086, on the same PC) for a switch held down, such as the annunciators’ test; without it, the command fires once.
The Hub reads the aircraft X-Plane is flying (its name, type and engines) and picks its profile, or a generic one (Any aircraft). X-Plane 12’s Cessna 172 SP has its own avionics among the instruments: its vacuum gyro, GMA 340, GTX 327 and S-TEC (Instruments and modules).
X-Plane on another computer
Section titled “X-Plane on another computer”Set XPlaneHost in the Hub’s settings file (%APPDATA%\HeadingstarHub\settings.json) to that computer’s address, for example "XPlaneHost": "192.168.1.30".
X-Plane on a Mac or Linux
Section titled “X-Plane on a Mac or Linux”The Hub’s console version (Headingstar.Cli) runs on macOS and Linux and connects to X-Plane there. It’s the same engine without a window. Ask us at support if you’d like a ready-made build.
What doesn’t come from X-Plane (yet)
Section titled “What doesn’t come from X-Plane (yet)”- the simulator’s GPS flight plan (Headingstar flies its own);
- the airports, navaids, intersections, taxiways and traffic around you;
- weight and balance, and the tach hours;
- the cockpit’s panel lights (the Auto lighting follows the sun instead).
